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Doubling Cube Basics Rules |
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| The doubling cube is the very heart of backgammon and makes it the exciting game that it is. Without it the game might well have died off in the 1920's. Despite the fact that it has now been in existence for eighty years it is also the least well understood and most difficult part of the game. Each game starts at a stake of 1 point. During the course of the game, a player who feels he (or she) has a sufficient advantage may propose doubling the stakes. The player does this by turning the doubling cube to the next appropriate value. Each face of the doubling cube bears a number to record progressive doubles and redoubles, starting with 2 and going on to 4, 8, 16, 32 and 64. At the commencement of play, the doubling cube rests to one side of the board, in the centre between the two players with a displayed value of 64 (there is no 1 on the doubling cube so 64 serves as 1 at the start of the game). At any point during the game, a player who thinks he is sufficiently ahead may propose doubling the stakes, in the first instance by turning the cube to 2, and so on. |
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A player may double any time it is his turn and he has not yet rolled the dice. A player who is offered a double may refuse, in which case he concedes the game and pays one point. Otherwise he must accept the double and play on for the new higher stake. A player who accepts a double becomes the owner of the cube , which is placed on his side of the board (showing the new value), and only he may make the next double.
Doubling is far more complex than this because cube ownership, psychology, gammons and backgammons (and in tournaments the match score) all play a part in doubling decisions but that is beyond the scope of this first article on the topic. As we progress we will gradually add levels of complexity. Note that the doubling cube can be used in any game. I have played chess and scrabble with a doubling cube and I once watched a game of golf in which the doubling cube was in use - a five-figure sum changed hands at the eighteenth! Back to Backgammon articles |
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